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Salary Range
€39k - €54k
Career Zone

In Brief...

The texturing supervisor is responsible for delivering textures that reach the artistic and technical requirements to deliver the visual style of the production.

Knowledge

  • Computers and Electronics Knowledge of circuit boards, processors, chips, electronic equipment, and computer hardware and software, including applications and programming.
  • English Language Knowledge of the structure and content of the English language including the meaning and spelling of words, rules of composition, and grammar.
  • Design Knowledge of design techniques, tools, and principles involved in production of precision technical plans, blueprints, drawings, and models.
  • Communications and Media Knowledge of media production, communication, and dissemination techniques and methods. This includes alternative ways to inform and entertain via written, oral, and visual media.
  • Customer and Personal Service Knowledge of principles and processes for providing customer and personal services. This includes customer needs assessment, meeting quality standards for services, and evaluation of customer satisfaction.
Knowledge areas are ranked by their importance to this career

Skills

  • Active Listening Giving full attention to what other people are saying, taking time to understand the points being made, asking questions as appropriate, and not interrupting at inappropriate times.
  • Critical Thinking Using logic and reasoning to identify the strengths and weaknesses of alternative solutions, conclusions or approaches to problems.
  • Reading Comprehension Understanding written sentences and paragraphs in work related documents.
  • Speaking Talking to others to convey information effectively.
  • Active Learning Understanding the implications of new information for both current and future problem-solving and decision-making.
Skills are ranked by their importance to this career

Work Environment

Texturing Supervisors typically work in the following Career Sectors:

Animation
Media, Film, TV & Animation
TV
Media, Film, TV & Animation
Visual Effects (VFX)
Media, Film, TV & Animation
Post Production
Media, Film, TV & Animation
Film
Media, Film, TV & Animation

Videos on the Web

Most commonly reported Work Activities

  • Interacting With Computers Using computers and computer systems (including hardware and software) to program, write software, set up functions, enter data, or process information.
  • Thinking Creatively Developing, designing, or creating new applications, ideas, relationships, systems, or products, including artistic contributions.
  • Communicating with Supervisors, Peers, or Subordinates Providing information to supervisors, co-workers, and subordinates by telephone, in written form, e-mail, or in person.
  • Getting Information Observing, receiving, and otherwise obtaining information from all relevant sources.
  • Updating and Using Relevant Knowledge Keeping up-to-date technically and applying new knowledge to your job.
  • Processing Information Compiling, coding, categorising, calculating, tabulating, auditing, or verifying information or data.
  • Identifying Objects, Actions, and Events Identifying information by categorising, estimating, recognising differences or similarities, and detecting changes in circumstances or events.
  • Making Decisions and Solving Problems Analysing information and evaluating results to choose the best solution and solve problems.
  • Establishing and Maintaining Interpersonal Relationships Developing constructive and cooperative working relationships with others, and maintaining them over time.
  • Evaluating Information to Determine Compliance with Standards Using relevant information and individual judgment to determine whether events or processes comply with laws, regulations, or standards.

 

 

The Work

The Texturing supervisor is responsible for delivering textures that reach the artistic and technical requirements to deliver the visual style of the production.

The Texturing Supervisor will work closely with Lighting, the CG Supervisor VFX Supervisor, to ensure that all textures are pipeline friendly. This is an important and senior role, the artistic expectations are very high, textures are expected to be photoreal.

This requires production experience of the texturing and lighting pipeline and an in depth knowledge of texture painting and UV’ing as well as the ability to lead and manage a busy team of texture artists.

 

Most commonly reported Work Tasks

  • Design complex graphics and animation, using independent judgment, creativity, and computer equipment.
  • Create basic designs, drawings, and illustrations for product labels, cartons, direct mail, or television.
  • Participate in design and production of multimedia campaigns, handling budgeting and scheduling, and assisting with such responsibilities as production coordination, background design, and progress tracking.
  • Create two-dimensional and three-dimensional images depicting objects in motion or illustrating a process, using computer animation or modeling programs.
  • Make objects or characters appear lifelike by manipulating light, color, texture, shadow, and transparency, or manipulating static images to give the illusion of motion.
  • Apply story development, directing, cinematography, and editing to animation to create storyboards that show the flow of the animation and map out key scenes and characters.
  • Implement and maintain configuration control systems.
  • Script, plan, and create animated narrative sequences under tight deadlines, using computer software and hand drawing techniques.
  • Develop briefings, brochures, multimedia presentations, web pages, promotional products, technical illustrations, and computer artwork for use in products, technical manuals, literature, newsletters, and slide shows.
  • Create and install special effects as required by the script, mixing chemicals and fabricating needed parts from wood, metal, plaster, and clay.

Qualities - Texturing Supervisor

  • In Collaboration with Lighting, CG/VFX Supervisor, Production, Designer, Art Director, will interpret and develop initial look of models, helping to define visual style towards the Director’s vision.
  • Will be involved in the initial build phase of the project and the development of the texture maps and look development of early hero assets.
  • In collaboration with the CG Supervisor and Pipeline departments they will help define the texturing pipeline, including inputs, outputs, naming conventions, scripts and tools.
  • Responsible for clear lines of communication both within and between departments, particularly Lighting and Modelling, will attend meetings and address texturing comments/issues
  • Responsible for texturing dailies, quality control and ensuring aesthetic consistency. Brief texture artists and provide constructive artistic feedback to ensure this consistency.
  • Will work with Production to ensure that crewing, schedules and delivery timetables are met.
  • Continual familiarity with new tools, software, and other related advances in the texturing/lighting pipeline.
  • Responsible for show wide texturing workflow documentation, mentoring and information dissemination.

You need to have an excellent artistic eye. You should have a passion for, surface values, with an eye for detail, colour and scale.

Modeling and look development experience and an understanding of the technical constraints of these processes.

Excellent communication and organisational skills are rquired and ability to manage a very busy team in a pressurized environment, while meeting production timetables and budgets.

A traditional arts background, photography and painting would be beneficial in this role.

Interests - Texturing Supervisor

This occupation is typically suited for people with the following Career Interests:

Creative

Creative people are drawn to careers and activities that enable them to take responsibility for the design, layout or sensory impact of something (visual, auditory etc). They may be atrracted to the traditional artistic pursuits such as painting, sculpture, singing, or music. Or they may show more interest in design activities, such as architecture, animation, or craft areas, such as pottery and ceramics.

Creative people use their personal understanding of people and the world they live in to guide their work. Creative people like to work in unstructured workplaces, enjoy taking risks and prefer a minimum of routine.

Investigative

The Investigative person will usually find a particular area of science to be of interest. They are inclined toward intellectual and analytical activities and enjoy observation and theory. They may prefer thought to action, and enjoy the challenge of solving problems with sophiscticated technology. These types prefer mentally stimulating environments and often pay close attention to developments in their chosen field.

Entry - Texturing Supervisor

Texture Artists often have a degree in Fine Art, Animation, or Visual Effects. They will have taken classes in Photography, 2D Design, Lighting and Rendering and Digital Painting; they should also ideally have some experience of observational drawing.

This is not an entry-level role and requires extensive experience.

A keen understanding of the 3D asset creation pipeline and an in depth knowledge of texturing, digital painting. Experience with Modeling, UV’ing, Lighting, Look Development and Shading. Several years experience in the texturing department. You should be very familiar with CG Software and have extensive knowledge of industry standard 3D paint software.

Training & Development Pathways

FET Centre Traineeship: Animation, Creative Media for Production Traineeship at NFQ level 5 Search FET Traineeship

FEt Centre PLC Post leaving cert course: Animation, Animation & Digital Movie, Art Portfolio prep, Animation and Illustration, Animation Drawing Studies, Art & Design Portfolio with Animation & Illustration, Art with Animation Studies, Cartoon Animation, Cartoon Animation and Film Production, Classical & Computer Animation (HND), Digital Creative Media with Animation, Gaming, Animation & Motion Graphics, Multimedia, Animation and Games Design courses at NFQ level 5-6 Search PLC Courses

Apprenticeship: Animation / CGI Artistry at NFQ level 8 Search apprenticeship 

For further details on eligibility requirements for third level entry following an FET qualification, students should visit CAO course search 

Higher Education CAO entry: Animation, Animation and Illustration, Animation, Visual Effects and Motion Design, Digital Animation Production, Augmented and Virtual Reality, Computing and Digital Media, Computing with Games Development, Creative Media, Film & Broadcasting, 3D/graphic design at NFQ level 6-8 CAO course search 

Postgraduate study: Animation, Animation - 3D, Technical Direction for Computer Animation Production, Visual Effects for Film TV & Animation, Augmented Reality & Virtual Reality Development, Interactive Media - Conversion Course courses at NFQ level 9

AnimationIreland.com 2022

Professional Development 

Springboard courses Animation,  Production Management for Animation, Visual Effects for Film, TV and Animation, 3D Animation, Screen Production Department Skills search Springboardcourses

Animation Skillnet 

Careers in Screen 

Irish Film & Television Network

AnimationIreland.com

Last Updated: November, 2023

Pay & Salary - Texturing Supervisor

Salary Range (thousands per year)* €39k - €54k

Salaries vary based on employer, location, experience, duties, and role.

Data Source(s):
Salary Expert/ Glass door/ Payscale/ Indeed

Last Updated: August, 2024

* The lower figures typically reflect starting salaries. Higher salaries are awarded to those with greater experience and responsibility. Positions in Dublin sometimes command higher salaries.

View Salary information from Indeed.ie
Note: data not aways available

Labour Market Updates - Texturing Supervisor

This information has been derived from the Solas National Skills Bulletin (2023).

Employment grew strongly between 2021 and 2022, with an additional 7,300 persons employed. As illustrated in the CSO Census data below, employment is spread across a number of roles; since 2016, the strongest growth, in absolute terms, was for graphic designers and authors, writers and translators.

New employment permits issued for this occupation in 2022 were primarily for film/TV and animation/visual effects (VFX) roles but also for linguistics experts in the ICT sector. There was also a high volume of recent job hires in line with the recent employment increase. The data does not point to overall issues with recruitment for these roles.

Skills Gaps in the Irish Animation sector (Animation ireland June 2022). A key central issue was graduate skills in relevant animation software. Specific software requirements and competencies in pipeline and technical specifics were top of the list regarding skills gaps. While studios that produce 2D content have recently moved away from Adobe Animate (Adobe Flash) into Toon Boom Harmony packages, there are a number of studios using less common softwares such as Cel Action and Moho for their 2D content. Studios creating CGI content are largely using Autodesk Maya with some now moving towards open access softwares such as Blender. A massive 50% of Irish animation graduates are working for overseas studios (20%) or working remotely on adult animated content (30%).The remaining 20% of recent Irish animation graduates are not working in the sector.

The Skills Challenge for the Screen Sector in Ireland 2023. Despite the skills shortages there is no effective and efficient way to identify crew who are available for jobs or for crew to be able to identify what positions are available. Recruiting experienced crew is also a major issue. Notwithstanding the current skills shortages, the key message from the interviews and focus groups was that a larger production crew base will be required to meet future live action demand which is probably significantly larger than the size of the existing crew base. Key areas of focus for future skills needs include the areas of skills for sustainability and green production as well as digital and technology related skills, especially in relation to virtual production. 

 

 

Note: The following

Useful Contacts - Texturing Supervisor

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