DEV SITE ..48
Salary Range
€17k - €70k
Career Zone

In Brief...

Crafts-based 'designer-makers' create products that bring together art, form and functionality for commercial purposes.

Knowledge

  • Fine Arts Knowledge of the theory and techniques required to compose, produce, and perform works of music, dance, visual arts, drama, and sculpture.
  • Sales and Marketing Knowledge of principles and methods for showing, promoting, and selling products or services. This includes marketing strategy and tactics, product demonstration, sales techniques, and sales control systems.
  • Customer and Personal Service Knowledge of principles and processes for providing customer and personal services. This includes customer needs assessment, meeting quality standards for services, and evaluation of customer satisfaction.
  • Production and Processing Knowledge of raw materials, production processes, quality control, costs, and other techniques for maximizing the effective manufacture and distribution of goods.
  • Design Knowledge of design techniques, tools, and principles involved in production of precision technical plans, blueprints, drawings, and models.
Knowledge areas are ranked by their importance to this career

Skills

  • Active Listening Giving full attention to what other people are saying, taking time to understand the points being made, asking questions as appropriate, and not interrupting at inappropriate times.
  • Reading Comprehension Understanding written sentences and paragraphs in work related documents.
  • Social Perceptiveness Being aware of others' reactions and understanding why they react as they do.
  • Speaking Talking to others to convey information effectively.
  • Critical Thinking Using logic and reasoning to identify the strengths and weaknesses of alternative solutions, conclusions or approaches to problems.
Skills are ranked by their importance to this career

Work Environment

Designer / Maker - Crafts typically work in the following Career Sectors:

Design
Art, Craft & Design
The Crafts Industry
Art, Craft & Design
The Fashion Industry
Fashion & Beauty

Videos & Interviews

Leon Butler, Film Maker / Visual Narrative Designer

Leon Butler is a visual narrative designer, film maker and educator. Leon studied Industrial Design at Sligo IT and has an MA in Digital Media from NUI Galway. Leon’s practice is varied and spans across graphic design, film-making, animation, typography, virtual reality, user experience, adaptive interactions and documentaries. Leon is currently working as a lecturer at TU Dublin as well as continuing to grow his own practice.

Videos on the Web

Most commonly reported Work Activities

  • Thinking Creatively Developing, designing, or creating new applications, ideas, relationships, systems, or products, including artistic contributions.
  • Handling and Moving Objects Using hands and arms in handling, installing, positioning, and moving materials, and manipulating things.
  • Performing General Physical Activities Performing physical activities that require considerable use of your arms and legs and moving your whole body, such as climbing, lifting, balancing, walking, stooping, and handling of materials.
  • Selling or Influencing Others Convincing others to buy merchandise/goods or to otherwise change their minds or actions.
  • Organising, Planning, and Prioritising Work Developing specific goals and plans to prioritise, organise, and accomplish your work.
  • Monitoring and Controlling Resources Monitoring and controlling resources and overseeing the spending of money.
  • Performing for or Working Directly with the Public Performing for people or dealing directly with the public. This includes serving customers in restaurants and stores, and receiving clients or guests.
  • Scheduling Work and Activities Scheduling events, programs, and activities, as well as the work of others.
  • Making Decisions and Solving Problems Analysing information and evaluating results to choose the best solution and solve problems.
  • Monitor Processes, Materials, or Surroundings Monitoring and reviewing information from materials, events, or the environment, to detect or assess problems.

 

 

The Work

There are a number of different design areas. These can be grouped in the following way:  

  • Fashion and textile design (clothing, jewellery, shoes, carpets)
  • Graphic design (using illustration, print and photography to convey a message)
  • Product design (furniture, domestic appliances, cars, ceramics)
  • Interior design (homes, offices, exhibitions).
  • In each of these areas designers might work in industry, designing things for mass production, or on small scale projects in workshops, either on their own or with just a few other people (sometimes called designer-craftwork).  
     
    Whatever area they work in, all designers go through similar stages in their work. The first stage therefore is to do some research to ascertain what other products are on the market, what are the best materials to use, how much will it cost to make and how easy will it be to produce?  
     
    When they have all the information they need, the designer produces a series of drawings and rough sketches to show to the client. If these are accepted, they come up with a finished design and sometimes a working model or prototype. If the designer is working in industry these will be passed onto production staff that use them to make the finished product. Designers working on small scale projects often have to make the finished item themselves.

 

Most commonly reported Work Tasks

  • Create functional or decorative objects by hand, using a variety of methods and materials.
  • Cut, shape, fit, join, mold, or otherwise process materials, using hand tools, power tools, or machinery.
  • Apply finishes to objects being crafted.
  • Develop concepts or creative ideas for craft objects.
  • Select materials for use based on strength, color, texture, balance, weight, sise, malleability and other characteristics.
  • Advertise products and work, using media such as internet advertising and brochures.
  • Set specifications for materials, dimensions, and finishes.
  • Plan and attend craft shows to market products.
  • Create prototypes or models of objects to be crafted.
  • Confer with customers to assess customer needs or obtain feedback.

Further Information

Qualities - Designer / Maker - Craft

As a designer, you will need to be artistic and have original ideas. Drawing skills are vital. You will also need an appreciation of colour, shape and form. In many areas of design it is important to have some technical knowledge, for example the properties of the different materials you might use.  
 
Good communication skills are always helpful - designers need to work with clients and other professionals. Self-employed designers will need business skills so that they can do costing and pricing, sales and marketing and book-keeping.

Interests - Designer / Maker - Craft

This occupation is typically suited for people with the following Career Interests:

Creative

Creative people are drawn to careers and activities that enable them to take responsibility for the design, layout or sensory impact of something (visual, auditory etc). They may be atrracted to the traditional artistic pursuits such as painting, sculpture, singing, or music. Or they may show more interest in design activities, such as architecture, animation, or craft areas, such as pottery and ceramics.

Creative people use their personal understanding of people and the world they live in to guide their work. Creative people like to work in unstructured workplaces, enjoy taking risks and prefer a minimum of routine.

Enterprising

Enterprising people like situations that involve using resources for personal or corporate economic gain. Such people may have an opportunistic frame of mind, and are drawn to commerce, trade and making deals. Some pursue sales and marketing occupations. Many will eventually end up owning their own business, or in management roles in larger organisations. They tend to be very goal-oriented and work best when focused on a target. Some have an entrepreneurial inclination.

Realist

Realists are usually interested in 'things' - such as buildings, mechanics, equipment, tools, electronics etc. Their primary focus is dealing with these - as in building, fixing, operating or designing them. Involvement in these areas leads to high manual skills, or a fine aptitude for practical design - as found in the various forms of engineering.

Realists like to find practical solutions to problems using tools, technology and skilled work. Realists usually prefer to be active in their work environment, often do most of their work alone, and enjoy taking decisive action with a minimum amount of discussion and paperwork.

Entry - Designer / Maker - Craft

The usual route into design work is through a relevant degree or diploma course options. These are provided at a number of colleges and institutions throughout the country. People can develop their craft and business in tandem with other careers, or as theur main job. 

FET Centre Traineeship: Engineering operations, Manufacturing, or Quality Management, Business start up, General Management in centres around Ireland NFQ Level 5-6 Search our FET Coursfinder

FET PLC Courses: Art & Portfolio prep, Art Craft & Design, Furniture design, Jewllery, Ceramics & design, and Enterprise at NFQ Levels 5-6 Search our FET PLC Coursefinder

Apprenticeship: Engineeering or allied trades & disciplines to your design process NFQ level 6-9 Search Apprenticeships

Higher Education CAO Entry: Design, Furniture design, Interior Design, Creative design courses at NFQ Levels 7-8 Search our CAO coursefinder

Postgraduate Study Options Arts & Design, Arts-VCreatve specialism   NFQ level 9

Professional Development 

Design Skillnet 

Design Crafts Council Ireland 

Last Updated: April, 2023

Pay & Salary - Designer / Maker - Craft

Salary Range (thousands per year)* €17k - €70k

Salaries vary by employer, role, duties, location, and experience. Some design items are sold via a person own stad, stall, or site as a sessional career side line or main design role. 

Data Source(s):
CPL / Prosperity/ Indeed

Last Updated: March, 2024

* The lower figures typically reflect starting salaries. Higher salaries are awarded to those with greater experience and responsibility. Positions in Dublin sometimes command higher salaries.

View Salary information from Indeed.ie
Note: data not aways available

Labour Market Updates - Designer / Maker - Craft

This information has been derived from the Solas National Skills Bulletin (2023).

The five-year annual average employment growth rate was below average for this occupation, although there was an increase of over 2,000 persons employed between 2021 and 2022. As the Census data indicates, there are a large number of roles within this group, with many employing fewer than 1,000 persons. Between 2016 and 2022, employment levels fell for many of these roles.

Despite the decline in employment evident in the Census data, the Skills for Growth data indicates issues with recruitment of upholsterers for both the industry and retail (repair) sectors; upholsterers also appeared in the DSP Jobs Ireland vacancy data (albeit in small numbers), along with spray painters (included in the other skilled trades n.e.c. category). Although demand for many of these trades have declined in recent years, an increased focus on the circular economy may see increased demand, or at least slow the decline for roles such as upholsterers and tailors.

 

Useful Contacts - Designer / Maker - Craft

Career Articles

How an episode of Nationwide took me from selling clothes to making them
How an episode of Nationwide took me from selling clothes to making them
Posted by CareersPortal
Designing your own Destiny - PLC to Fashion Design
Designing your own Destiny - PLC to Fashion Design
Posted by CareersPortal
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