Course Summary
The BA (Hons) in Sound Design aims to provide learners with the necessary knowledge, skills and competencies in sound design, programming, and implementation, relevant to the audio-visual industry related to games and interactive media.
By balancing sound design and implementation skill development alongside teamwork and entrepreneurial skills, the BA (Hons) in Sound Design will also encourage students to develop skills in research, critical reflection, and communication. The programme is designed to develop creative and professional attitudes which will enable engagement and collaboration. The BA (Hons) in Sound Design ethos encourages learners to develop entrepreneurial skills, behaviours and attitudes.
College Link
Career Sectors
This course prepares you for working in the Career Sectors below. Follow the links to get a fuller understanding of the sectors you are preparing for.
Language Options
* Time abroad utilising this language
Disclaimer: Details subject to change - always check with the college.
Entry Requirements
Disclaimer: Details subject to change - If this is a course you are considering applying for you should check on the Colleges' website to ensure you have the latest entry requirements information.
To view Mature Entry requirements, or alternative requirements, please visit Qualifax or the Colleges' website
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QQI / FET Links
Points Calculator for QQI Awards:
Details of the QQI scoring system and a points calculator can be found HERE
The Student
Career Interests
This course is typically suited for people with the following Career Interests. If these interests do not describe you, this course may prepare you for work you may not find satisfying.
Creative
Creative people are drawn to careers and activities that enable them to take responsibility for the design, layout or sensory impact of something (visual, auditory etc). They may be atrracted to the traditional artistic pursuits such as painting, sculpture, singing, or music. Or they may show more interest in design activities, such as architecture, animation, or craft areas, such as pottery and ceramics.
Creative people use their personal understanding of people and the world they live in to guide their work. Creative people like to work in unstructured workplaces, enjoy taking risks and prefer a minimum of routine.
Realist
Realists are usually interested in 'things' - such as buildings, mechanics, equipment, tools, electronics etc. Their primary focus is dealing with these - as in building, fixing, operating or designing them. Involvement in these areas leads to high manual skills, or a fine aptitude for practical design - as found in the various forms of engineering.
Realists like to find practical solutions to problems using tools, technology and skilled work. Realists usually prefer to be active in their work environment, often do most of their work alone, and enjoy taking decisive action with a minimum amount of discussion and paperwork.
Career Progression
Those who complete this programme will be prepared for careers in areas such as:#### Sound Design and Editing; Content Analysis; Audio DSP Programming; Technical Sound Design; Audio Implementation; Project Development; Content Creation and Editing; Entrepreneurship; Audio Plugin Creation; Scripting; Competencies in Digital Audio Workstation, Audio Middleware, and Games Engine.
Further Research
DISCLAIMER: These links are to official sources of information for this course - we accept no responsibility for the information on them.