Course Summary
In recognition of a shared interest in Information Technology and a growing awareness of its relevance for music, Electronic and Electrical Engineering and Music initiated a Masters programme in Music and Media Technologies in 1996.
College Link
Career Sectors
This course prepares you for working in the Career Sectors below. Follow the links to get a fuller understanding of the sectors you are preparing for.
Entry Requirements
Acceptance for the course is based on an overall assessment, which takes into account:
Musical/compositional/artistic and/or technological ability as evidenced by a portfolio submission.
Academic and/or professional references.
A personal statement addressing why you would like to do the course and why you think you are suitable.
Application Details
Fees
The Student
Career Interests
This course is typically suited for people with the following Career Interests. If these interests do not describe you, this course may prepare you for work you may not find satisfying.
Creative
Creative people are drawn to careers and activities that enable them to take responsibility for the design, layout or sensory impact of something (visual, auditory etc). They may be atrracted to the traditional artistic pursuits such as painting, sculpture, singing, or music. Or they may show more interest in design activities, such as architecture, animation, or craft areas, such as pottery and ceramics.
Creative people use their personal understanding of people and the world they live in to guide their work. Creative people like to work in unstructured workplaces, enjoy taking risks and prefer a minimum of routine.
Realist
Realists are usually interested in 'things' - such as buildings, mechanics, equipment, tools, electronics etc. Their primary focus is dealing with these - as in building, fixing, operating or designing them. Involvement in these areas leads to high manual skills, or a fine aptitude for practical design - as found in the various forms of engineering.
Realists like to find practical solutions to problems using tools, technology and skilled work. Realists usually prefer to be active in their work environment, often do most of their work alone, and enjoy taking decisive action with a minimum amount of discussion and paperwork.
Career Progression
Graduates have pursued careers in the arts as composers, musicians and performers in a wide and diverse range of styles and genres, as well as careers in education and academic research; digital signal processing; software and hardware development; audio engineering; sound design for gaming, film, theatre, and virtual reality; acoustics; video editing; TV and film production; and web design.